
Travel to Akatsurai and establish diplomatic contacts. Travel to Uttaku and find out if they are still a military threat.

Find a scarab amulet for the wizard Estragon in Ravayne castle. Travel to the Steppes and talk to General Beladai to help the siege on the Citadel of Velis Corin. Kill Amcha One-Eye at the Unnumbered Isles (Kingdom of the Reavers) and return to Marlock City Rescue Alissia from the manbeasts of Nerech and bring her back to Fort Estgard Yellowport Sewers: scroll of Ebron, trident+1, Chainmail (Defence +3), bag of pearls, scorpion venom, manbeast's helmet, verdigris key, wolf pelt, mandolin (Charisma +1), 600 Shards, golden katana +1, lantern, potion of healing, plate armor (+5 defence), rabbit's foot charm, green medallionĬastle Ravayne: copper pot, silver horseshoe, peacock featherĪcid, Afraid, Ague, Aid, Alissia, Almanac, Altruist, Ambuscade, Amcha, Amends, Anchor, Animal, Apple, Ashen, Aspen, Artery, Assassin, Attarīaluster, Bashful, Bastion, Beltane, Bisect, Bobbin, Bones, Bosky, Bullseye, Bunting Jada Marlserpent, the last survivor of Clan Marlserpent, and one of the few known dragonheirs as of 1479 DR.Possessions: heavy plate (+6 defence), enchanted sword +3, conch of safety from storms (x3), ebony wand (magic +2), magic mandolin (Charisma +2), lockpicks (Thievery +1), Compass (Scouting +1), silver medallion.Even after the fall of Amra, no dragon had ever attacked those lands again.
FABLED LANDS BLOOD SWORD FREE
If you've never played the series, you may want to consider looking around the web for a PDF, purchase the iphone app, playing the free Java version of the books, OR go to Amazon and purchase the game books in their most recent reprinting (going at.
FABLED LANDS BLOOD SWORD SERIES
The king of Amra was a dragonheir, and made Gauwervyndhal promise that she or any dragon would never attack the Sword Lands. Welcome to the Fabled Lands wiki, a wikia page devoted to the Fabled Lands (aka Quest) game book series published by Dave Morris and Jamie Thomson. Īn ancient kingdom known as Amra was once located in the Sword Lands, several centuries before the Spellplague. (Given that the series runs to over 2800 sections and about three hundred and fifty thousand words, I don't think. The first four books are on sale now and the whole saga ties up in book five, The Walls of Spyte, which will be out in time for Christmas.
FABLED LANDS BLOOD SWORD FULL
Ulark: A merry place, full of brothels. And here it is at last - the new, remastered, large format paperback edition of Blood Sword.Harimmon: A town located around a crumbling castle.Fanedown: A town known for its jesters and books.Aldreth: The largest of the Sword Lands towns.The lands were also full of the strange mudflows and faerie pools. Farms dotted the land, interrupted frequently by small wild forests. The Sword Lands were a great valley of rolling hills and verdant lands that lay along the banks of the mighty, but navigable Sword River. Government ĭue to the individual nature of the swordlander realms, every settlement ruled itself.

The Sword Lands were inhabited mostly by humans. The reality of the situation were the fabled dragonheirs, humans with the ability to control dragons by gaze or touch, who probably still frightened the dragons, despite the fact that these near-mythical figures probably all died out in the past. No dragon dared to attack the Sword Lands, and many sages and wizards dedicated all of their lives to learn why. Regardless of the war between the swordlander lords, the Sword Lands were a prosperous land, with plenty trade, farming, hunting and freedom for all its inhabitants. In the rare instances when a lord invaded the lands of another, the other lords banded together to help the invaded one as a way to stop the invader lord of getting enough power to dominate all the swordlanders lords. The feuds between families were so old and deep-rooted that usually lasted until a family line was totally extinguished.

Because of that, no realm was able to overwhelm the others. Those lords feuded constantly with one another, but hadn't enough coin or influence to raise larges armies. The largest settlements had survived many years, but had been conquered time and again by the warring swordlander lords. Few counties lasted for more than a few years, and settlements arose and died along with their individual leaders. The land was known as the "boast realms" because the counties that composed the Sword Lands were small, and usually poor and lawless.
